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  • Flex 3: A Beginner's Guide
  • 来源: 作者: 2008-06-04 【
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简介 Book Description:
Essential Skills--Made Easy!
Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner's Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, ActionScript, Flex Builder, states, transitions, and behaviors. You'll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets.
Designed for Easy Learning
* Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
* Ask the Experts--Q&A sections filled with bonus information and helpful tips
* Try This--Short, hands-on exercises to practice your skills
* Notes--Bonus information related to the topic being covered
* Tips--Helpful reminders or alternate ways of doing things
* Cautions--Errors and pitfalls to avoid
* Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated

This book walks the reader through all of the steps that a beginning user must tackle, including
which software to install, how to install it, and how to start writing code. It’s assumed that the
reader has some knowledge of how the web works and has worked with plain old HTML. The
differences between using Flex, HTML, and Ajax are dissected in easy-to-understand terms.
All the major starting points of developing RIAs in Flex are covered, including a
detailed description of the ActionScript programming language that forms the basis for
Flex applications. The Flex framework, which speeds application development time, is
discussed after you’ve learned about the Flex architecture and supporting languages. Each
step of the way is written to make sometimes complex concepts easy to understand.
Because Flex excels at working with media assets such as video and sound combined
with dynamic data to create a rich Web 2.0 experience, the book introduces the necessary
concepts to create these applications. Those concepts include working with sounds and

目录 Summary of Contents

1 Flex Fundamentals
2 Installation and Modules
3 Getting Started
4 Working with Flex Builder
5 States, Transitions, and Behaviors
6 Modifying Your Application’s Appearance
7 Data Access
8 Debugging and Profiling
9 Working with Media Assets/Deploying
A ActionScript and MXML Reference
Glossary

关于作者 About the Author

Michele E. Davis has co-authored and authored more than 18 books and has a PhD
in English and French. Davis is a full-time consultant in Instructional Design, Technical
Writing, and Web Development and Training. She’s worked for General Mills, Toro,
Affiliated Computer Services, LookSmart, Medtronic, and many more corporations. Davis
is a career writer, having published her first poem for a fiver while in second grade. She
can be found on the web at www.krautgrrl.com.

Jon A. Phillips has a BS in Computer Science, having started programming in grade
school. This is the fifth book he’s written with Davis. He’s worked with numerous web
technologies as well as a substantial amount of database development from Oracle to
MySQL. Phillips is always looking for the best technologies to solve real-world
computing problems, which includes working with Flex. Phillips is also a full-time
consultant and has worked for Emerson Process, Siemens, Affiliated Computer Services,
The University of Minnesota, and Lockheed Martin. He can be found on the web at
www.krautboy.com.


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